As pasted from my logs on my art Tumblr.
Day 1
As pasted from my logs on my art Tumblr.
Day 1
Because of all the plot stuff I'm still working on with Project: Mydan, I'm going to be drawing up another project in the meantime. That comic project is titled 'Gone Unsupervised!', which follows the more humorous scenarios experienced by these twelve weird teenagers who all live in the same house.
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| I don't really have a title design for this, yet |
The twelve began as a group of characters I created when I was twelve, and at around that time I had no friends in school, so I used those characters as a way to cope. They've stuck by my side all throughout high school (and I have great friends now).
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| The comic format from 2020. Also, notice its prototype title, 'No Adult Supervision!' which I changed because it was too long. |
Starting from 2020, I've actually tried making a comic strip series with them, but university got in the way and I didn't plan the whole proect out very well, so I stopped. I tried again to make a comic series with these guys back in 2022 and I stopped after one comic for all the same reasons.
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| The new attempt in 2022. I plan to divert from this style of colouring when I draw it again, though. |
It's nearing the end of 2025, and I'm also finished with uni, so now I have plenty of time to work on my projects again. I've also written a ton of scenarios for Gone Unsupervised!, which should keep me active for a while, and also, I'll have enough room to work on Project: Mydan in the meantime.
Again, it's been some time since my last entry. My bad. Anyways -- good news! I finally got that weapon concept art done!
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| This is the blaster of Kamilla, protagonist of 'Project: Mydan' If there's anyone who remembers the Spectrobes series, you might recognise some of the blasters in the third image |
This happened somewhere a little over a month ago. I actually quite like its shape and am satisfied with its umbrella disguise. When it comes to how it'll look in colour, I'm not entirely sure yet. But I hope figuring all that out will be easier than designing its overall shape... Like I said before, designing tools & weapons isn't really my strong point (or at least, not yet) but I'm proud of what I've come up with. It makes me want to practice designing these sorts of things more.
Anyways, with that concept art out of the way, I'm finally able to move on. Originally, I was going to get to working on the comic roughs traditionally, but I figured it would be inconvenient if I was going to sketch the pages again digitally. So I'm planning on just getting to do everything (except thumbnails) digitally. I'll just leave comic roughs to when I work traditionally.